*/
const char *yaffs_guts_c_version =
- "$Id: yaffs_guts.c,v 1.110 2010-02-25 22:41:46 charles Exp $";
+ "$Id: yaffs_guts.c,v 1.111 2010-03-02 02:29:21 charles Exp $";
#include "yportenv.h"
#include "yaffs_trace.h"
static int yaffs_FindNiceObjectBucket(yaffs_Device *dev)
{
- static int x;
int i;
int l = 999;
int lowest = 999999;
- /* First let's see if we can find one that's empty. */
- for (i = 0; i < 10 && lowest > 0; i++) {
- x++;
- x %= YAFFS_NOBJECT_BUCKETS;
- if (dev->objectBucket[x].count < lowest) {
- lowest = dev->objectBucket[x].count;
- l = x;
- }
-
- }
-
- /* If we didn't find an empty list, then try
- * looking a bit further for a short one
+ /* Search for the shortest list or one that
+ * isn't too long.
*/
- for (i = 0; i < 10 && lowest > 3; i++) {
- x++;
- x %= YAFFS_NOBJECT_BUCKETS;
- if (dev->objectBucket[x].count < lowest) {
- lowest = dev->objectBucket[x].count;
- l = x;
+ for (i = 0; i < 10 && lowest > 4; i++) {
+ dev->bucketFinder++;
+ dev->bucketFinder %= YAFFS_NOBJECT_BUCKETS;
+ if (dev->objectBucket[dev->bucketFinder].count < lowest) {
+ lowest = dev->objectBucket[dev->bucketFinder].count;
+ l = dev->bucketFinder;
}
}
* the tnode now, rather than later when it is harder to clean up.
*/
prevChunkId = yaffs_FindChunkInFile(in, chunkInInode, &prevTags);
- if(prevChunkId <= 0 &&
- !yaffs_PutChunkIntoFile(in, chunkInInode, 0, 0)){
- }
+ if(prevChunkId < 1 &&
+ !yaffs_PutChunkIntoFile(in, chunkInInode, 0, 0))
+ return 0;
/* Set up new tags */
yaffs_InitialiseTags(&newTags);
YBUG();
}
- /*
- * If there isn't already a chunk there then do a dummy
- * insert to make sue we have the desired tnode structure.
- */
- if(prevChunkId < 1 &&
- yaffs_PutChunkIntoFile(in, chunkInInode, 0, 0) != YAFFS_OK)
- return -1;
newChunkId =
yaffs_WriteNewChunkWithTagsToNAND(dev, buffer, &newTags,