shadowFixerList = fixer;
fixer->objectId = tags.objectId;
fixer->shadowedId = oh->shadowsObject;
+ T(YAFFS_TRACE_SCAN,
+ (TSTR
+ (" Shadow fixer: %d shadows %d" TENDSTR),
+ fixer->objectId, fixer->shadowedId));
+
}
}
in->hdrChunk = chunk;
in->serial = tags.serialNumber;
- yaffs_SetObjectName(in, oh->name);
+ yaffs_SetObjectNameFromOH(in, oh);
in->dirty = 0;
/* directory stuff...