int force, int isShrink, int shadows);
static void yaffs_RemoveObjectFromDirectory(yaffs_Object *obj);
static int yaffs_CheckStructures(void);
-static int yaffs_DeleteWorker(yaffs_Object *in, yaffs_Tnode *tn, __u32 level,
- int chunkOffset, int *limit);
static int yaffs_DoGenericObjectDeletion(yaffs_Object *in);
static yaffs_BlockInfo *yaffs_GetBlockInfo(yaffs_Device *dev, int blockNo);
}
-
+#if 0
+/* Not being used, but don't want to throw away yet */
static int yaffs_VerifyTnodeWorker(yaffs_Object *obj, yaffs_Tnode *tn,
__u32 level, int chunkOffset)
{
}
+#endif
static void yaffs_VerifyFile(yaffs_Object *obj)
{
return -1;
}
-
+#if 0
+/* Experimental code not being used yet. Might speed up file deletion */
/* DeleteWorker scans backwards through the tnode tree and deletes all the
- * chunks and tnodes in the file
+ * chunks and tnodes in the file.
* Returns 1 if the tree was deleted.
* Returns 0 if it stopped early due to hitting the limit and the delete is incomplete.
*/
}
+#endif
+
static void yaffs_SoftDeleteChunk(yaffs_Device *dev, int chunk)
{
yaffs_BlockInfo *theBlock;