3 exports.__esModule = true;
5 var _trackButton = require('../track-button.js');
7 var _trackButton2 = _interopRequireDefault(_trackButton);
9 var _component = require('../../component.js');
11 var _component2 = _interopRequireDefault(_component);
13 var _audioTrackMenuItem = require('./audio-track-menu-item.js');
15 var _audioTrackMenuItem2 = _interopRequireDefault(_audioTrackMenuItem);
17 function _interopRequireDefault(obj) { return obj && obj.__esModule ? obj : { 'default': obj }; }
19 function _classCallCheck(instance, Constructor) { if (!(instance instanceof Constructor)) { throw new TypeError("Cannot call a class as a function"); } }
21 function _possibleConstructorReturn(self, call) { if (!self) { throw new ReferenceError("this hasn't been initialised - super() hasn't been called"); } return call && (typeof call === "object" || typeof call === "function") ? call : self; }
23 function _inherits(subClass, superClass) { if (typeof superClass !== "function" && superClass !== null) { throw new TypeError("Super expression must either be null or a function, not " + typeof superClass); } subClass.prototype = Object.create(superClass && superClass.prototype, { constructor: { value: subClass, enumerable: false, writable: true, configurable: true } }); if (superClass) Object.setPrototypeOf ? Object.setPrototypeOf(subClass, superClass) : subClass.__proto__ = superClass; } /**
24 * @file audio-track-button.js
29 * The base class for buttons that toggle specific {@link AudioTrack} types.
31 * @extends TrackButton
33 var AudioTrackButton = function (_TrackButton) {
34 _inherits(AudioTrackButton, _TrackButton);
37 * Creates an instance of this class.
39 * @param {Player} player
40 * The `Player` that this class should be attached to.
42 * @param {Object} [options={}]
43 * The key/value store of player options.
45 function AudioTrackButton(player) {
46 var options = arguments.length > 1 && arguments[1] !== undefined ? arguments[1] : {};
48 _classCallCheck(this, AudioTrackButton);
50 options.tracks = player.audioTracks && player.audioTracks();
52 var _this = _possibleConstructorReturn(this, _TrackButton.call(this, player, options));
54 _this.el_.setAttribute('aria-label', 'Audio Menu');
59 * Builds the default DOM `className`.
62 * The DOM `className` for this object.
66 AudioTrackButton.prototype.buildCSSClass = function buildCSSClass() {
67 return 'vjs-audio-button ' + _TrackButton.prototype.buildCSSClass.call(this);
71 * Create a menu item for each audio track
73 * @param {AudioTrackMenuItem[]} [items=[]]
74 * An array of existing menu items to use.
76 * @return {AudioTrackMenuItem[]}
77 * An array of menu items
81 AudioTrackButton.prototype.createItems = function createItems() {
82 var items = arguments.length > 0 && arguments[0] !== undefined ? arguments[0] : [];
84 // if there's only one audio track, there no point in showing it
85 this.hideThreshold_ = 1;
87 var tracks = this.player_.audioTracks && this.player_.audioTracks();
93 for (var i = 0; i < tracks.length; i++) {
94 var track = tracks[i];
96 items.push(new _audioTrackMenuItem2['default'](this.player_, {
98 // MenuItem is selectable
106 return AudioTrackButton;
107 }(_trackButton2['default']);
110 * The text that should display over the `AudioTrackButton`s controls. Added for localization.
117 AudioTrackButton.prototype.controlText_ = 'Audio Track';
118 _component2['default'].registerComponent('AudioTrackButton', AudioTrackButton);
119 exports['default'] = AudioTrackButton;